Taatsu Theory (2)
This page is about ryan-kan shapes.
A ryan-kan is a composite shape made from two kanchan blocks, such as ![]()
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.
Its acceptance count is 8 tiles, but because:
(1) it uses three tiles
(2) if it remains as the final wait, it becomes a kanchan wait
for those two reasons, in functional terms it is still nowhere near as good as a ryanmen shape.
1. Ryan-kan and Shanpon
Example 1
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Tsumo ![]()
The real question with a ryan-kan shape is often whether to take it as a ryan-kan or as a shanpon-style acceptance.
If we only look at the chance of reaching Pinfu, Example 1 seems to suggest cutting
.
Drawing ![]()
gives you a Pinfu tenpai.
By contrast, after cutting
or
, only one tile type leads to a Pinfu tenpai.
So at first glance, taking the ryan-kan seems better.
But if you judge by tenpai efficiency, the correct play here is to cut
.
That is because drawing ![]()
turns the hand into a complete one-shanten shape for Pinfu.
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When the pair is a middle tile that can still turn into a ryanmen,
it is generally more favorable to take the shape as kanchan + shanpon rather than as a ryan-kan, because that gives you more chances to improve into a good shape.
Example 2
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Tsumo ![]()
In Example 2, Sanshoku is visible, so it is tempting to cut
.
However, cutting
is the better discard,
because it still allows for the manzu three-sided-wait improvement.
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Example 3
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Pon ![]()
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In an open hand, shanpon-style acceptance becomes even more favorable.
In Example 3, you cut
and aim for a pon-ten on
and
.
Even if you cut
and take the ryan-kan, the acceptance count stays the same,
but the speed to tenpai does not.
That is because chi can only be taken from the player on your left, while pon can be called from any of the three opponents.
Example 4
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That does not mean shanpon is always correct.
The matter is not quite that simple.
In Example 4, it is better to cut
and take the one-shanten.
That leaves more room for good-shape improvement.
Not only is
effective,
even the apparently backward draw of
is also effective.
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Tsumo ![]()
At that point, by cutting either
or
, the acceptance count rises sharply.
By contrast, if you take the shanpon by cutting
, then after drawing
, that
is not an effective tile at all.
It is a complete backward draw.
Theory Summary
2. Easy-to-Miss Ryan-kan Shapes
When a ryan-kan combines with complete sets, it becomes easy to overlook, so you need to be careful.
Example 5
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In a shape like Example 5, some people casually tsumogiri the
.
Their attention gets drawn to Iipeikou.
But if you remove the completed set ![]()
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,
the pinzu part is really a ryan-kan shape: ![]()
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.
If you discard
here,
you erase the acceptance on
.
Example 6
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Example 6 is an Ittsuu one-shanten hand, but the manzu part is a ryan-kan shape.
So even if you later draw a safe tile, do not carelessly cut
,
or you may miss the tenpai chance from drawing
.
3. Irregular Ryan-kan Shapes
Very occasionally you encounter what might be called a split ryan-kan shape.
For example:
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This is a six-tile shape with eight tiles of acceptance.
Example 7
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You often encounter this shape when giving up on Ittsuu.
In Example 7, you naturally switch your target to Menzen Tanyao Pinfu Iipeikou.
But cutting
and cutting
are worlds apart.
If you choose the latter, you lose the kanchan
acceptance.
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Original Japanese page: http://beginners.biz/pairi/pairi05.html