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Chapter 7: Defense

Defense main image

  1. Defense Fundamentals What do full folding and maneuvering mean? This page also touches on why defense matters so much.

  2. Safe Tiles Learn about completely safe tiles: tiles that can never be won on by ron.

  3. Suji (1) Learn the theory of suji, which helps you avoid dealing into ryanmen waits.

  4. Suji (2) A continuation of the previous page, with a more detailed look at suji.

  5. Kabe Next, learn kabe. Kabe is another way to look for safe tiles.

  6. Folding Procedure (1) Full folding has a clear procedure. The goal is to become able to follow that procedure in real play.

  7. Folding Procedure (2) The basic theory of full folding is to discard the safer tiles first. So what exactly counts as safer?

  8. Folding Procedure (3) Once you understand the theory, it is time to think through concrete examples.

  9. Maneuvering This page introduces maneuvering: a way to keep danger down while still leaving yourself a path to win.

  10. Defense Against Open Hands This page touches on reading tenpai, hand value, and dangerous tiles against opponents' calls.

  11. Tile Restriction (1) What is tile restriction, and in what kinds of situations should you do it?

  12. Tile Restriction (2) A continuation of the previous page, this time using concrete examples.

  13. How to Avoid Dealing In This page introduces ways to improve defense, in other words, to lower your deal-in rate.

  14. Reading Riichi (1) Learn which especially dangerous tiles can be inferred from characteristic riichi discard rows.

  15. Reading Riichi (2) A continuation of the previous page. This time the focus is on reading safe tiles.


Original Japanese page: http://beginners.biz/mamori/