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Reading Riichi (1)

When people talk about "reading riichi," they do not mean accurately guessing the exact winning tile. Doing that is extremely difficult. It would hardly be an exaggeration to call it impossible.

Example 1

shachun1s7msha9m1pred 9p

Suppose you "read" this discard row as having been one-shanten before riichi, in a shape like A below:

Assumption A
2m3m3p4p5p8p8p9p7s8stontonton Tsumo hidden

Even then, you still cannot narrow the wait down to a single point.

If the hand entered tenpai by drawing from 1m to 4m, then the winning tiles become 6s to 9s. If it entered tenpai by drawing from 6s to 9s, then the winning tiles instead become 1m to 4m.

These are different tenpai entry routes. As long as multiple routes still exist, you cannot read the final wait down to a single tile.

And with a discard row like Example 1, even if you write out other candidate shapes, you still cannot really rule them out:

Assumption B
1m2m3m3p4p5p8p8p6s7s8s9s9s

Assumption C
3m3m4m4m5m2p3p4p6p6p7p8p9p

Assumption D
4m4m2p4p7p8p9p4s4s5s5s6s6s

At bottom, trying to "guess the exact wait" is the wrong target. What you should really be reading is:

  • which tiles are especially dangerous
  • which tiles are relatively safe

That is the true first step in reading riichi.

Theory

It is impossible to read a riichi wait exactly, and there is no need to do so.
The real skill is recognizing which tiles become especially dangerous, and which become quite safe, against characteristic riichi discard rows.

Below are examples of high-risk tiles.

Ura-Suji on 5

You can find detailed explanations of ura-suji elsewhere, so I will not repeat all of it here. In real play, the two most genuinely dangerous cases are basically:

  1. ura-suji on 5
  2. yonken-suji

First, ura-suji on 5.

There is an old rule of thumb: "When a 5 in one suit is discarded early, be careful with 1-4 and 6-9 in that same suit." I do not have statistical data for it, but in actual play it is definitely noticeable enough to respect.

Here is Example 2 from the original page:

Example 2
chun 9p ton 5p 9m 8p 1s 7m red 5s

The notable feature of this discard row is that 5p came out very early. And since 9p is already in the pond, I would rate 1p through 4p as clearly more dangerous.

The actual hand was:

1m1m3m4m5m2p3p2s2s3s3s4s4s

Of course, the final wait could also easily have been in souzu or manzu. But at least for pinzu, the line from 1p to 4p is the main danger zone.

The key is that 5p was an early discard. Because a highly useful 5 was discarded in the opening, it makes you suspect that the opponent may already have shapes like 23 or 78 in that suit.

If the 5 had been cut shortly before riichi instead, that would be completely different. It could have been a floating tile, a leftover from 57 after drawing 8, or a fixing discard from a shape like 455. There are too many possibilities then, so its ura-suji would not deserve special fear.

So even though Example 2 later also cuts 5s, that does not mean 6s to 9s is especially more dangerous than the other no-suji tiles.

Theory

Against an early-discard 5 in one suit, be especially careful with 1-4 and 6-9 in that suit.

Yonken-Suji

There are four basic yonken-suji patterns:

Condition 1 Condition 2 Dangerous Tiles
3 discarded early 8 is in the pond 4 / 7
4 discarded early 9 is in the pond 5 / 8
6 discarded early 1 is in the pond 2 / 5
7 discarded early 2 is in the pond 3 / 6

The two related tiles are five apart, which is why this is called yonken-suji. And once again, the key word is: early discard. Yonken-suji only becomes meaningful when a useful tile from 3 to 7 is discarded early.

Take Example 3 from the original page:

Example 3
pei sha chun nan 1s 2m 7m 2m 8p 9p red 8s

( means tsumogiri)

Since the opening is almost entirely honor tiles, the discard of 7m on turn 7 is relatively early.

And because 2m has already passed, the main manzu danger line becomes 3m to 6m. As for pinzu and souzu, there is not enough information, so they must simply be treated as "all dangerous."

The actual hand was:

4m4m5m5m6m1p2p3p4p5p6p7s7s

Now look at Example 4:

Example 4
pei sha chun nan 1p 9m 1m 4s 2s 9s sha red 6p

( means tsumogiri)

This is a point that is often misunderstood, so it is worth stating again.

In Example 4, 5s through 8s is indeed a dangerous yonken-suji zone. But because 6p is discarded only in the late hand, 2p through 5p is not especially dangerous.

If the shape had simply been something like 3p 4p 6p, then 6p would normally have been cut much earlier.

So yonken-suji certainly can be dangerous, but if you misread the conditions that make it valid, it means nothing.

The Suji of a Ryanmen-Taatsu Drop

This reading pattern is essentially derived in reverse from the tile-efficiency rule that nido-uke is bad.

Example 5
nan sha hatsu 8m 5m 1p pei 3p red 2p

( means tsumogiri)

The most striking feature of Example 5 is that the riichi comes after dropping the ryanmen taatsu of 2p 3p.

Many beginners think: "If the player threw away that ryanmen, then surely 1p to 4p cannot be dangerous." In reality, that line may be the main one.

Imagine shapes like these:

Assumption A
2p2p3p3p7p8p7s8s8s8schunchunchun 9s

Assumption B
2p3pred 5p6p3s4s5s5s7s8schunchunchun 5s

In shapes like A and B, the player may discard 3p 2p precisely because they dislike nido-uke. And the waits left behind may then be on the line of 1p, 4p, and 7p.

So when you see a riichi after a ryanmen-taatsu drop, you should first suspect nido-uke. That suji is often dangerous.

Theory

When a riichi comes after a ryanmen-taatsu drop, first suspect nido-uke.

Matagi-Suji from a Kanchan Drop

This pattern is more conditional, but its danger level is very high.

If the discard order shows a fairly separated outside-to-inside pattern, and the riichi follows a kanchan drop, the matagi-suji is dangerous.

Look at Example 6 from the original page:

Example 6
ton haku sha 9s 7p 1m 5s ton red 3m

( means tsumogiri)

At first glance this discard row looks unremarkable, and all no-suji tiles may seem equally dangerous. But one suji line stands out as much more dangerous than the others:

2m to 5m

Here is why.

You can see that 1m and 3m form a kanchan-drop sequence. But because unrelated tiles like 5s and ton are discarded in between, this cannot just be a simple "I had a kanchan and later gave it up."

If ton were merely being kept as a safe tile, the order would not look like this. And if the idea were simply to draw 4m and make ryanmen, that is also not very convincing, because at that stage 5s would be the more natural discard.

So a more plausible interpretation is something like:

3m3m4m

with riichi declared after cutting one 3m. If that is the case, the matagi-suji of 2m to 5m becomes especially dangerous.

Even if all the conditions are not lined up this perfectly, as soon as you see a declaration tile that comes after a fairly separated, outside-to-inside kanchan drop, you should recognize that the matagi-suji is often dangerous.

I think reading danger tiles against riichi only needs to go about this far. More important than pushing the guesswork any further is the next topic: safe patterns.


Original Japanese page: http://beginners.biz/mamori/mamori14.html