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Chapter 2: Tile Efficiency and Tile Theory

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  1. Playing by Tile Theory What does tile efficiency really mean as a way of thinking? Its essence lies in repeatedly listing your discard candidates and comparing them.

  2. Effective Tiles and Tile Count Confirm one of mahjong’s most basic principles: the more tiles that help your hand, the better.

  3. The Theory of Floating Tiles Depending on how you hold your tiles, their functions can overlap. Unnecessary tiles should be discarded.

  4. Taatsu Theory (1) This page compares the functions of taatsu from the viewpoints of acceptance count and the chance to improve into better shapes.

  5. Taatsu Theory (2) Centered on how to think about ryan-kan shapes, this page checks the main ryan-kan variations.

  6. Taatsu Theory (3) A look at composite taatsu that appear frequently in actual play and how to handle them.

  7. How to Think About Discard Choices How should you practice tile efficiency? How do strong players think differently? This page touches the core of tile theory.

  8. Early-Hand Tile Theory (1) How should you advance your hand at the initial deal, or in the early turns?

  9. Early-Hand Tile Theory (2) A look at cases where you have many taatsu but still cannot clearly imagine the final completed hand.

  10. Tile Theory at Two-Shanten (1) Learn the tile efficiency of hands that are at two-shanten and getting closer to completion.

  11. Tile Theory at Two-Shanten (2) Continuing from the previous page. Keep the perspective of cutting the least functional taatsu first.

  12. Tile Theory at Two-Shanten (3) Check exceptional hand patterns such as hands that may turn into Chiitoitsu or hands without a pair.

  13. Tile Theory at One-Shanten (1) Tile theory at one-shanten has a major effect on your winning rate. It is one of the most important skills in hand-building.

  14. Tile Theory at One-Shanten (2) Tile efficiency at one-shanten. It is worth memorizing the shapes that appear again and again as fixed patterns.

  15. Tile Theory at One-Shanten (3) Build the habit of comparing which choice actually brings you closer to winning.

  16. Tile Theory at One-Shanten (4) Continuing the study of one-shanten tile theory, with attention to headless shapes.

  17. Tile Theory at One-Shanten (5) Continuing from the previous page, this one keeps examining headless shapes.

  18. Tile Theory at One-Shanten (6) This page covers kuttsuki one-shanten. One-shanten tile theory is so important that it takes many pages.

  19. Tile Theory in Tenpai In tenpai there are often not many choices, but it is still worth looking at concrete examples.

  20. Shanten Reversal Sometimes, even though it moves you farther from winning in the short term, there are cases where stepping back in shanten is correct.


Original Japanese page: http://beginners.biz/pairi/